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	<title>Tooth, Nail and...Lua? &#187; Guild</title>
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	<description>resto/balance druid &#38; Lua coder</description>
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		<title>Re-thinking My Druid Specs for a New Patch and a New Guild</title>
		<link>http://ithato.com/2009/08/26/re-thinking-my-druid-specs-for-a-new-patch-and-a-new-guild/</link>
		<comments>http://ithato.com/2009/08/26/re-thinking-my-druid-specs-for-a-new-patch-and-a-new-guild/#comments</comments>
		<pubDate>Wed, 26 Aug 2009 17:44:37 +0000</pubDate>
		<dc:creator>Ithato</dc:creator>
				<category><![CDATA[Druid]]></category>
		<category><![CDATA[Feral]]></category>
		<category><![CDATA[Gear]]></category>
		<category><![CDATA[Guild]]></category>
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		<category><![CDATA[Raiding]]></category>
		<category><![CDATA[Resto]]></category>
		<category><![CDATA[Trial of the Crusader]]></category>
		<category><![CDATA[Ulduar]]></category>
		<category><![CDATA[25-man]]></category>
		<category><![CDATA[glyphs]]></category>
		<category><![CDATA[tanking]]></category>
		<category><![CDATA[via posterous]]></category>

		<guid isPermaLink="false">http://ithato.com/2009/08/26/re-thinking-my-druid-specs-for-a-new-patch-and-a-new-guild/</guid>
		<description><![CDATA[Last night some fellow raiders and I all moved to a new guild. Having not raided 25-man content in a while, I felt I needed to re-adjust my specs for the new guild and also for the changes in patch 2.2.]]></description>
			<content:encoded><![CDATA[<p>Last night, after several weeks of frustration at the hands of piss-poor attendance, most of our dedicated raiding core in my 10-man semi-casual guild flew the coop. We (as this includes myself) were welcomed with open arms into the guild of a good friend of our GL. Their population seems high without being out of control.</p>
<p>It&#8217;s been almost two months now since I was part of a guild regularly doing 25-man content, so I&#8217;ve been able to get away with using a bastardized catch-all Resto spec, leaving my other spec slot free for whatever tomfoolery I wished. (Lately, this has been <a href="http://www.wowhead.com/?profile=13061895">bear tanking</a>.) So, I&#8217;m returning to my old ways, of optimizing top-to-bottom for a given role, with regards to my talents. I&#8217;ll be using two somewhat distinct, and highly focused builds to fill either the role of raid healing or tank healing as need arises.<br />
<span id="more-382"></span></p>
<h1>Tank Healing</h1>
<p><a href="http://posterous.com/getfile/files.posterous.com/shanesveller/F37HU2brMuedqF2v7iTlizbVHhNTa9AtEk9oQipFVOY6t9FIzrYF64MHU8vC/resto-tankhealing-14-0-57.jpg"><img src="http://posterous.com/getfile/files.posterous.com/shanesveller/OUtdzVqEIiycoup8kYHVNo4NYTHMyDpwEXKnwyi8cUjNKWSAODxVEFlUwMBB/resto-tankhealing-14-0-57.jpg.scaled.500.jpg" alt="" width="500" height="330" /></a></p>
<p>The first, my tank-healing build, is <a href="http://www.wowhead.com/?talent#0VG0uZZf0IuiuxiuV0sVo:LRkmzM">14/0/57</a>. Using the Glyph of Nourish, Glyph of Innervate, and Glyph of Swiftmend, it is tailored to HoT up my chosen tank(s) and then bombard him with big-number, high-crit Nourishes. The only real allowance I&#8217;ve made for the changes in 3.2 is adding Empowered Touch to the mix, for the extra 20% of spellpower added to my Nourishes (along with the original 40% of spellpower to Healing Touch.)</p>
<p>I&#8217;ve sometimes comtemplated rocking out my 4-piece Tier 7.5 set in this build to nearly duplicate the effect of the Nourish Glyph: &#8220;Your Nourish heals an additional 5% for each of your heal over time effects present on the target.&#8221; (Lifebloom counts as one HoT whether it&#8217;s a single stack, double or triple.)</p>
<h1>Raid Healing</h1>
<p><a href="http://posterous.com/getfile/files.posterous.com/shanesveller/sB1aZiboikyEGx5ppXHnwcQnApVr5FNGZE5FipvJeVGOU5lc0WXxekMoHDwT/resto-raidhealing-11-0-60.jpg"><img src="http://posterous.com/getfile/files.posterous.com/shanesveller/OLMg5gC9lr02wJEtKGQvIzkI1hw0saxDOadx8JBaCpE2wr7yPLRR4CTywgXx/resto-raidhealing-11-0-60.jpg.scaled.500.jpg" alt="" width="500" height="330" /></a></p>
<p>For the purposes of raid healing, I&#8217;m using <a href="http://www.wowhead.com/?talent#0VG0zZZfVIuiuxbuVhsVo:bkAmzM">11/0/60</a> with glyphed Healing Touch, Swiftmend, and Wild Growth. I can hit up to 6 targets with my AoE heal, cast sub-1.0 second Healing Touches for anywhere up to ~11K crits, and Swiftmend all those Rejuvs I&#8217;m tossing out to the raid. This build will really shine if I ever get that elusive fourth piece of tier 8, which will add an extra instant Rejuv tick to the target as soon as it&#8217;s cast, healing for upwards of 2K and then another ~12K over 15 seconds. Since 3.1 I&#8217;ve dropped Revitalize in favor of Living Seed, as my glyphed HT gets tossed around a lot and has a great crit rate.</p>
<p>I&#8217;m still adjusting to the new Innervate mechanics, but I so seldom need to Innervate myself anyway that it hasn&#8217;t tripped me up yet.</p>
<p>All that having been said, looking forward to getting back into 25-man content again!</p>
<p style="font-size: 10px;"><a href="http://posterous.com">Cross-posted via email</a> from <a href="http://post.shanesveller.com/re-thinking-my-druid-specs-for-a-new-patch-an">Shane&#8217;s Posterous</a></p>
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