I don’t think it’s a coincidence that “intravenous” and “innervate” are both often abbreviated as “IV”.
Starting today with patch 3.1.2, when the realms come back online, Innervate and its glyph have been changed as follows:
Innervate: This ability has been redesigned to grant 450% of the casting Druid’s base mana pool to the target over 20 seconds.
Glyph of Innervate: Has been adjusted to grant the Druid 90% of his or her base mana pool over 20 seconds.
That makes this spell at least as handy as was before 3.1 if not moreso, and is a very nice buff. According to the information here, a level 80 druid casting Innervate on another can expect to restore 15,732 mana to his target. If he or she is also glyphed, he will additionally restore 90% of his or her base mana pool to himself (3496).
Methinks we just became a lot more popular in the raid. The concept of Innervating your Paladin, your Hunter, your Mage, etc. is no longer inherently ridiculous. With the glyph being fairly powerful, we will once again be able to consider sharing the wealth.
In: Druid, Raiding · Tagged with: 3.1.2, Druid, glyphs, innervate, patch notes